Tim Burton's The Nightmare Before Christmas 3D - Review
Review by Jack Foley
MUCH has changed in the world of animation since Tim Burton first dazzled us with The Nightmare Before Christmas 13 years ago.
Pixar has emerged as the standard-bearer of the medium while the market-place has become flooded with child-friendly tales of talking animals, loveable ogres and Spongebob Squarepants.
In spite of such advances, Tim Burton’s stop-motion classic – which was directed by Henry Selick – continues to be held with deep affection by many, so who can begrudge it a second bow in cinemas?
What’s more, it’s now been cleaned up using Disney’s cutting edge 3D technology and is brought to even more vivid life thanks to a pair of 3D glasses.
The story remains the same, as does the wonderfully Gothic feel. Bored after another uninspired Halloween, Jack Skellington (voiced by Danny Elfman), the pumpkin king of Halloween Town, decides to take over Christmas Town and kidnaps Santa Claus before giving the festive season a Halloween make-over.
Cue all manner of grotesque fun as the innocent residents of Christmas Town are terrorised by over-grown snakes, unwanted Christmas presents and a general feeling of menace.
As with any Burton-inspired creation, The Nightmare Before Christmas is packed with dark humour and a keen sense of warped invention.
It could do with a little more time spent amid the chaos of Christmas Town and would certainly benefit from fewer songs but there’s plenty to admire, especially in the 3D format.
The distinct puppet characters are revealed in even greater detail and much of the background really stands out, providing a wonderful nostalgia trip for grown-up fans of the original as well as a neat introduction to Burton’s vivid imagination for anyone new.
Running time: 81mins